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Best Rust Servers/In Rust we trust: players, wipe times and rank
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In Rust we trust

147.93.160.205:28915Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,557 ▼ 446 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 29d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500
moddedoxide

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Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of In Rust we trust
Map
Procedural Map
Size
1500
Seed
1700359132
Open on RustMaps
Address
147.93.160.205:28915
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Sep 2026, 22:00 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp50Max players 50 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs164530Build This server runs game build 164530.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of In Rust we trust?

For player hours over seven days, In Rust we trust holds rank #16,557, in the top 70% of all ranked servers.

What is the player count on In Rust we trust?

At the moment, 0 of 50 slots on In Rust we trust are filled. The average player count over the last seven days is 0.

Map and rules

What map is used on In Rust we trust?

A procedural map of size 1,500 with seed 1700359132 runs on In Rust we trust, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for In Rust we trust?

No gather rate appears in the name of In Rust we trust. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is off.

Wipe details

When does In Rust we trust wipe?

The record holds too few wipes from In Rust we trust to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 29 days 12 hours since the current world was made.

Tags and filters

How should you read the tags on In Rust we trust?

The tags below come from In Rust we trust and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does In Rust we trust appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that In Rust we trust fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What is the Rust version on In Rust we trust?

The Rust version on In Rust we trust is network protocol 2633 and build 164530, running on Windows. Steam updates your game to the same protocol required for joining.

Where can In Rust we trust be found?

There is no published region for In Rust we trust. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.160.205:28915.

What is the performance like on In Rust we trust?

Average server fps over the past 48 hours was 60, and it never dropped below 57. The entity count reached 7,723, including buildings, deployables and all other world objects. Memory use reached 2,026 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of In Rust we trust?

In Rust we trust is online at the moment. Based on the uptime it reports, the last restart was roughly 20 days 17 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Connection

What are the steps to join In Rust we trust?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 147.93.160.205:28915 in the console.