DoYouBelieveChineseCanFly
147.189.168.112:27107Up, checked 11m agoMonitored since 8 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 24 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 52 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1ShockRust | Blue | NoLimitno group limit · 129 on average23 / 300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average14 / 225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91 / 100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average2 / 1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average1 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 147.189.168.112:27107
- Region
- –
- Max players
- 24
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 19:11 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
What each tag it publishes means. Published as mp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp24Max players Slots: 24.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build This server runs game build 167231.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of DoYouBelieveChineseCanFly?
For player hours over seven days, DoYouBelieveChineseCanFly holds rank #10,982, in the top 50% of all ranked servers.
How many players are on DoYouBelieveChineseCanFly?
With 24 slots, DoYouBelieveChineseCanFly holds 0 players at present. The average over seven days is 0 players, peaking at 2.
Map and rules
What is the map on DoYouBelieveChineseCanFly?
A procedural map of size 3,000 with seed 100 runs on DoYouBelieveChineseCanFly, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on DoYouBelieveChineseCanFly?
The name of DoYouBelieveChineseCanFly carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does DoYouBelieveChineseCanFly wipe?
The record holds too few wipes from DoYouBelieveChineseCanFly to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 6 days 7 hours since the current world was made.
Tags and filters
How should you read the tags on DoYouBelieveChineseCanFly?
gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): Slots: 24; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags DoYouBelieveChineseCanFly publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold DoYouBelieveChineseCanFly?
These Best Rust Servers lists include DoYouBelieveChineseCanFly: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on DoYouBelieveChineseCanFly?
Rust network protocol 2634 and build 167231 on Linux is what DoYouBelieveChineseCanFly runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of DoYouBelieveChineseCanFly?
There is no published region for DoYouBelieveChineseCanFly. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 147.189.168.112:27107.
What is the performance like on DoYouBelieveChineseCanFly?
Average server fps over the past 48 hours was 57, and it never dropped below 40. A maximum of 43,075 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,368 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of DoYouBelieveChineseCanFly?
DoYouBelieveChineseCanFly is online at the moment. The uptime figure suggests it restarted about 6 days 3 hours ago. 100% uptime for the last 6 full days: 144 of 144 hours. Its earliest observation by Best Rust Servers was on 8 October 2026.
Join the server
What is the process to join DoYouBelieveChineseCanFly?
Enter client.connect 147.189.168.112:27107 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
