4Netplayers Rust Server
146.0.45.91:28015Up, checked 6m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 2500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average37 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 149 on average62 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average8 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 108 on average12 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 105 on average15 / 200
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 100 on average2 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 16:24 UTC peak 4 · running
- Address
- 146.0.45.91:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 16:24 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.
gmvanillaGame mode This is vanilla survival.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
Where does 4Netplayers Rust Server sit in the rankings?
For player hours over seven days, 4Netplayers Rust Server holds rank #3,997, in the top 17% of all ranked servers.
What is the population of 4Netplayers Rust Server?
With 10 slots, 4Netplayers Rust Server holds 0 players at present. In the past week, the average is 1 players and the peak is 5. The busiest time in the last 48 hours was 17:00 UTC, with an average of 5 players.
Settings and rules
Which map is active on 4Netplayers Rust Server?
A procedural map of size 2,500 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.
What are the settings and rules for 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.
Wipe details
What happens on 4Netplayers Rust Server during wipe day?
Across recent wipes, the busiest point averaged 4 players. 20 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does 4Netplayers Rust Server follow?
4Netplayers Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 5 days 10 hours is the age of the current world.
Server tags
What is the meaning of the tags on 4Netplayers Rust Server?
These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?
Included in these Best Rust Servers lists is 4Netplayers Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on 4Netplayers Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Steam updates your game to the same protocol required for joining.
Where can 4Netplayers Rust Server be found?
There is no published region for 4Netplayers Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.0.45.91:28015.
What is the performance like on 4Netplayers Rust Server?
Average server fps over the past 48 hours was 30, and it never dropped below 30. A maximum of 52,602 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,303 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently online. It reports an uptime that puts the last restart at around 20 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 2 October 2026.
Join the server
What are the steps to join 4Netplayers Rust Server?
Enter client.connect 146.0.45.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
