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4Netplayers Rust Server

146.0.45.91:28015Up, checked 6m agoMonitored since 2 Oct 2026

Join
Players now 0/10 0% full
7-day average 1 peak 5
Rank #3,997 top 17%
Server fps 30 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 2500
moddedoxide

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Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 16:24 UTC peak 4 · running
Map of 4Netplayers Rust Server
Map
Custom Map
Size
2500
Seed
1234567890
Address
146.0.45.91:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 16:24 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

Where does 4Netplayers Rust Server sit in the rankings?

For player hours over seven days, 4Netplayers Rust Server holds rank #3,997, in the top 17% of all ranked servers.

What is the population of 4Netplayers Rust Server?

With 10 slots, 4Netplayers Rust Server holds 0 players at present. In the past week, the average is 1 players and the peak is 5. The busiest time in the last 48 hours was 17:00 UTC, with an average of 5 players.

Settings and rules

Which map is active on 4Netplayers Rust Server?

A procedural map of size 2,500 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.

What are the settings and rules for 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.

Wipe details

What happens on 4Netplayers Rust Server during wipe day?

Across recent wipes, the busiest point averaged 4 players. 20 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does 4Netplayers Rust Server follow?

4Netplayers Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 5 days 10 hours is the age of the current world.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

Included in these Best Rust Servers lists is 4Netplayers Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on 4Netplayers Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Steam updates your game to the same protocol required for joining.

Where can 4Netplayers Rust Server be found?

There is no published region for 4Netplayers Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.0.45.91:28015.

What is the performance like on 4Netplayers Rust Server?

Average server fps over the past 48 hours was 30, and it never dropped below 30. A maximum of 52,602 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,303 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently online. It reports an uptime that puts the last restart at around 20 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 2 October 2026.

Join the server

What are the steps to join 4Netplayers Rust Server?

Enter client.connect 146.0.45.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.