Day After Tomorrow Zombie
141.95.34.176:25783Down, checked 3h agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3h agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 61 fpsPassing
- Fresh mapwiped 8d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average121 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average90 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average247 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average95 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 133 on average102 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average144 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
-
29 Sep
Tue 21:23 UTC peak 1 · running
-
19 Sep
Sat 16:56 UTC peak 2 · lasted 10.2 days
- Address
- 141.95.34.176:25783
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 21:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
gmrustGame mode Survival in the standard Rust style.mp50Max players 50 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build The game build is 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
What position does Day After Tomorrow Zombie hold?
The seven-day player hours rank for Day After Tomorrow Zombie is #16,413, in the top 69% of ranked servers.
How many players are on Day After Tomorrow Zombie?
Currently offline, Day After Tomorrow Zombie was last seen 3 hours ago. The average player count over the last seven days is 0.
Rules and settings
What is the map on Day After Tomorrow Zombie?
A procedural map of size 4,000 with seed 1996107046 runs on Day After Tomorrow Zombie, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Day After Tomorrow Zombie?
A gather rate is absent from the name Day After Tomorrow Zombie. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. VAC by Valve is on.
Wipe information
What happens on Day After Tomorrow Zombie during wipe day?
The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 6.
On what schedule does Day After Tomorrow Zombie wipe?
Too few wipes from Day After Tomorrow Zombie are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 8 days 17 hours since the current world was made.
Server tags
How should you read the tags on Day After Tomorrow Zombie?
These tags are published by Day After Tomorrow Zombie and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Day After Tomorrow Zombie?
The Best Rust Servers lists that Day After Tomorrow Zombie fits are: Best modded Rust servers and Best Rust zombie servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What Rust version does Day After Tomorrow Zombie run?
The Rust version on Day After Tomorrow Zombie is network protocol 2633 and build 165217, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Day After Tomorrow Zombie?
For Day After Tomorrow Zombie, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.95.34.176:25783.
How smooth is Day After Tomorrow Zombie?
Average server fps over the past 48 hours was 76, and it never dropped below 59. The world contained up to 93,324 entities, such as buildings, deployables and other items. The highest memory usage was 5,111 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Day After Tomorrow Zombie?
Down right now, Day After Tomorrow Zombie was last seen 3 hours ago. The uptime figure suggests it restarted about 8 days 13 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
What are the steps to join Day After Tomorrow Zombie?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 141.95.34.176:25783 in the console.
