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Local Staging Map Test

14.1.95.213:28015Down, checked 6d agoMonitored since 30 Sep 2026

Join
Players now 1/10 10% full
7-day average 0 peak 1
Rank #15,614 ▼ 4468 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 12:21 UTC peak 1 · running
  2. 30 Sep
    Wed 12:23 UTC peak 1 · lasted 1 days
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
14.1.95.213:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 12:21 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166472Build This server runs game build 166472.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Population

Where does Local Staging Map Test sit in the rankings?

For player hours over seven days, Local Staging Map Test holds rank #15,614, in the top 65% of all ranked servers.

What is the population of Local Staging Map Test?

Local Staging Map Test is not online now; the last time it was seen was 6 days 12 hours ago. The seven-day average is 0 players, with a peak of 1.

Map and rules

What are the settings and rules for Local Staging Map Test?

No gather rate appears in the name of Local Staging Map Test. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC by Valve is on.

Wipe information

What can you expect from wipe day on Local Staging Map Test?

The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

On what schedule does Local Staging Map Test wipe?

Too few wipes from Local Staging Map Test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 6 days 12 hours.

Server tags

How should you read the tags on Local Staging Map Test?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166472 (Build): This server runs game build 166472; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use are the tags Local Staging Map Test publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Local Staging Map Test appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Local Staging Map Test: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Local Staging Map Test run?

Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test runs. Steam updates your game to the same protocol required for joining.

Where can Local Staging Map Test be found?

There is no published region for Local Staging Map Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 14.1.95.213:28015.

How reliable is Local Staging Map Test and is it online?

Down right now, Local Staging Map Test was last seen 6 days 12 hours ago. Uptime for the last full 7 days was 1%, meaning 1 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.

Connection

What is the process to join Local Staging Map Test?

Enter client.connect 14.1.95.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.