Local Staging Map Test
14.1.95.213:28015Down, checked 6d agoMonitored since 30 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average41 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 145 on average93 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average13 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average28 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average38 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average12 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 12:21 UTC peak 1 · running
-
30 Sep
Wed 12:23 UTC peak 1 · lasted 1 days
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 14.1.95.213:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 12:21 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166472Build This server runs game build 166472.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Population
Where does Local Staging Map Test sit in the rankings?
For player hours over seven days, Local Staging Map Test holds rank #15,614, in the top 65% of all ranked servers.
What is the population of Local Staging Map Test?
Local Staging Map Test is not online now; the last time it was seen was 6 days 12 hours ago. The seven-day average is 0 players, with a peak of 1.
Map and rules
What are the settings and rules for Local Staging Map Test?
No gather rate appears in the name of Local Staging Map Test. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC by Valve is on.
Wipe information
What can you expect from wipe day on Local Staging Map Test?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does Local Staging Map Test wipe?
Too few wipes from Local Staging Map Test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 6 days 12 hours.
Server tags
How should you read the tags on Local Staging Map Test?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166472 (Build): This server runs game build 166472; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use are the tags Local Staging Map Test publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Local Staging Map Test appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Local Staging Map Test: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Local Staging Map Test run?
Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test runs. Steam updates your game to the same protocol required for joining.
Where can Local Staging Map Test be found?
There is no published region for Local Staging Map Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 14.1.95.213:28015.
How reliable is Local Staging Map Test and is it online?
Down right now, Local Staging Map Test was last seen 6 days 12 hours ago. Uptime for the last full 7 days was 1%, meaning 1 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.
Connection
What is the process to join Local Staging Map Test?
Enter client.connect 14.1.95.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.