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Best Rust Servers/Rust Devblog Server: players, wipe times and rank
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Rust Devblog Server

139.100.245.66:28015Down, checked 12d agoMonitored since 25 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,590 ▼ 759 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 16d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
not published
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    253 / 350
  2. 2
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    94 / 200
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average
    175 / 1000
  4. 4
    666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average
    48 / 750
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average
    76 / 700
  6. 6
    777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average
    65 / 550

Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
139.100.245.66:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 18:44 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
v2362Protocol The game protocol is 2362; your game must match to join.
ptrakNetworking The network layer is RakNet, the game's standard.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.
Other
hil2cppCustom tag The owner or a plugin added this tag, which is not part of standard Rust.
stokCustom tag The owner or a plugin added this tag, which is not part of standard Rust.

Flag meanings are Facepunch's.

Player data

What is the rank of Rust Devblog Server?

The seven-day player hours rank for Rust Devblog Server is #16,590, in the top 71% of ranked servers.

What is the player count on Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 12 days 14 hours ago.

Map and rules

Which map is active on Rust Devblog Server?

A procedural map runs on Rust Devblog Server, produced by the game.

What are the settings and rules for Rust Devblog Server?

A gather rate is absent from the name Rust Devblog Server. The group limit is not given. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, inactive.

Wipe details

On what schedule does Rust Devblog Server wipe?

Too few wipes from Rust Devblog Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 1 hours since the current world was made.

Tags and filters

How should you read the tags on Rust Devblog Server?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): The game protocol is 2362; your game must match to join; ptrak (Networking): The network layer is RakNet, the game's standard; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; hil2cpp (Custom tag): The owner or a plugin added this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin added this tag, which is not part of standard Rust. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Rust Devblog Server?

The Best Rust Servers lists that Rust Devblog Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y.

About the server

What Rust version does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game to the same protocol required for joining.

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 139.100.245.66:28015.

How reliable is Rust Devblog Server and is it online?

Down right now, Rust Devblog Server was last seen 12 days 14 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 25 September 2026.

How to join

What is the process to join Rust Devblog Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 139.100.245.66:28015 in the console.