Rust Devblog Server
139.100.245.66:28015Down, checked 12d agoMonitored since 25 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 16d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- not published
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average253 / 350
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 197 on average94 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average175 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average48 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average76 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average65 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 139.100.245.66:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.v2362Protocol The game protocol is 2362; your game must match to join.ptrakNetworking The network layer is RakNet, the game's standard.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.hil2cppCustom tag The owner or a plugin added this tag, which is not part of standard Rust.stokCustom tag The owner or a plugin added this tag, which is not part of standard Rust.Flag meanings are Facepunch's.
Player data
What is the rank of Rust Devblog Server?
The seven-day player hours rank for Rust Devblog Server is #16,590, in the top 71% of ranked servers.
What is the player count on Rust Devblog Server?
Currently offline, Rust Devblog Server was last seen 12 days 14 hours ago.
Map and rules
Which map is active on Rust Devblog Server?
A procedural map runs on Rust Devblog Server, produced by the game.
What are the settings and rules for Rust Devblog Server?
A gather rate is absent from the name Rust Devblog Server. The group limit is not given. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, inactive.
Wipe details
On what schedule does Rust Devblog Server wipe?
Too few wipes from Rust Devblog Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 1 hours since the current world was made.
Tags and filters
How should you read the tags on Rust Devblog Server?
These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): The game protocol is 2362; your game must match to join; ptrak (Networking): The network layer is RakNet, the game's standard; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; hil2cpp (Custom tag): The owner or a plugin added this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin added this tag, which is not part of standard Rust. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Rust Devblog Server?
The Best Rust Servers lists that Rust Devblog Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y.
About the server
What Rust version does Rust Devblog Server run?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game to the same protocol required for joining.
What is the location of Rust Devblog Server?
No region is published by Rust Devblog Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 139.100.245.66:28015.
How reliable is Rust Devblog Server and is it online?
Down right now, Rust Devblog Server was last seen 12 days 14 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 25 September 2026.
How to join
What is the process to join Rust Devblog Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 139.100.245.66:28015 in the console.