TDL Staging Server
136.243.50.209:28025Up, checked 6m agoMonitored since 28 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 92 fpsPassing
- Wipe rhythm5 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Billy Joe's Custom Map · 5500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average54 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average58 / 3300
- 3[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 3 on average0 / 100
- 4Bushwookies | Zombies | Raidables | SkillTree | Pvp | NoobFriengroups of 10+ · weekly · 3 on average3 / 420
- 5My Untitled Rust Servergroups of 8+ · 2 on average4 / 50
- 6[LATAM] Small Island Brasil - Solo Vanilla WIPE 05/10SA · groups of 8+ · weekly · 2 on average2 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
New worlds
3 days with a reset in the last 16 weeks-
4 Oct
Sun 14:07 UTC 0 on before
-
4 Oct
Sun 12:10 UTC 0 on before
-
4 Oct
Sun 11:24 UTC 0 on before
-
4 Oct
Sun 09:57 UTC 0 on before
-
1 Oct
Thu 13:21 UTC peak 1 · lasted 2.9 days
-
30 Sep
Wed 15:57 UTC peak 1 · lasted 0.9 days
- Address
- 136.243.50.209:28025
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp5Max players Slots: 5.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166655Build Build: 166655.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player data
What position does TDL Staging Server hold?
The seven-day player hours rank for TDL Staging Server is #11,216, in the top 47% of ranked servers.
How many players are on TDL Staging Server?
At the moment, 0 of 5 slots on TDL Staging Server are filled. In the past week, the average is 0 players and the peak is 1.
Map and rules
Which map is active on TDL Staging Server?
TDL Staging Server uses a procedural map of size 5,500 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Billy Joe's Custom Map.
What are the settings and rules for TDL Staging Server?
A gather rate is absent from the name TDL Staging Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC by Valve is on.
Wipe details
On what schedule does TDL Staging Server wipe?
Every few hours a new world is made on TDL Staging Server. No wipe schedule is kept, and none of those resets is a wipe.
Server tags
What is the meaning of the tags on TDL Staging Server?
These tags are published by TDL Staging Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166655 (Build): Build: 166655; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold TDL Staging Server?
Included in these Best Rust Servers lists is TDL Staging Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on TDL Staging Server?
The Rust version on TDL Staging Server is network protocol 2634 and build 166655, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can TDL Staging Server be found?
For TDL Staging Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 136.243.50.209:28025.
How smooth is TDL Staging Server?
The 48-hour average was 94 fps, with 57 as the lowest point. A maximum of 138,560 entities were present, comprising buildings, deployables and all else. The highest memory usage was 10,432 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of TDL Staging Server?
Right now, TDL Staging Server is up. The uptime figure suggests it restarted about 3 days 13 hours ago. 94% uptime for the last 7 full days: 158 of 168 hours. Best Rust Servers recorded its first appearance on 28 September 2026.
How to join
What is the process to join TDL Staging Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 136.243.50.209:28025 in the console.
