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A Shockbyte Rust Server

135.148.15.170:29195Up, checked 12m agoMonitored since 26 Sep 2026

Join
Players now 0/12 0% full
7-day average 0 peak 1
Rank #11,699 ▼ 5190 this week
Server fps 119 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity0% of 12 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 119 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 04:18 UTC peak 1 · running
  2. 30 Sep
    Wed 00:15 UTC peak 1 · lasted 3.2 days
  3. 29 Sep
    Tue 02:41 UTC peak 2 · lasted 0.9 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3500
Seed
1337
Open on RustMaps
Address
135.148.15.170:29195
Region
–
Max players
12
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 04:30 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

What each tag it publishes means. Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp12Max players Slots: 12.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

What is the rank of A Shockbyte Rust Server?

The seven-day player hours rank for A Shockbyte Rust Server is #11,699, in the top 51% of ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 12 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 1.

Settings and rules

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What happens on A Shockbyte Rust Server during wipe day?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does A Shockbyte Rust Server follow?

The wipe times of A Shockbyte Rust Server are irregular, leaving no next wipe to predict. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days 4 hours is the age of the current world.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does A Shockbyte Rust Server run?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 135.148.15.170:29195.

How smooth is A Shockbyte Rust Server?

Average server fps over the past 48 hours was 204, and it never dropped below 119. The world contained up to 65,771 entities, such as buildings, deployables and other items. The highest memory usage was 2,957 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 5 days 5 hours ago. Uptime for the last full 7 days was 72%, meaning 121 of 168 hours. The date Best Rust Servers first observed it is 26 September 2026.

How to join

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 135.148.15.170:29195 in the console.