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Best Rust Servers/Zoo Crew: players, wipe times and rank
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Zoo Crew

135.148.10.248:24540Up, checked 8m agoMonitored since 25 Sep 2026

Join
Players now 0/2 0% full
7-day average 0 peak 2
Rank #5,280 ▼ 1185 this week
Server fps 187 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 187 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

5 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 17:04 UTC peak 2 · running
  2. 2 Oct
    Fri 01:22 UTC peak 2 · lasted 3.7 days
  3. 30 Sep
    Wed 23:14 UTC peak 2 · lasted 1.1 days
  4. 26 Sep
    Sat 21:12 UTC peak 2 · lasted 4.1 days
  5. 25 Sep
    Fri 22:40 UTC peak 2 · lasted 0.9 days
Map of Zoo Crew
Map
Procedural Map
Size
4000
Seed
2133018909
Open on RustMaps
Address
135.148.10.248:24540
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 17:04 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp2Max players Slots: 2.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What is the rank of Zoo Crew?

For player hours over seven days, Zoo Crew holds rank #5,280, in the top 22% of all ranked servers.

What is the player count on Zoo Crew?

With 2 slots, Zoo Crew holds 0 players at present. The average over seven days is 0 players, peaking at 2. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 0 players.

Map and rules

What map is used on Zoo Crew?

A procedural map of size 4,000 with seed 2133018909 runs on Zoo Crew, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Zoo Crew?

The name of Zoo Crew carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is on.

Wipe details

What happens on Zoo Crew during wipe day?

On average, the peak across recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

What wipe pattern does Zoo Crew follow?

The wipe times of Zoo Crew are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 2 days 22 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Zoo Crew?

The tags below come from Zoo Crew and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Zoo Crew?

Included in these Best Rust Servers lists is Zoo Crew: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What Rust version does Zoo Crew run?

The Rust version on Zoo Crew is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Zoo Crew?

No region is published by Zoo Crew. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 135.148.10.248:24540 is its address.

How well does Zoo Crew perform?

The 48-hour average was 180 fps, with 62 as the lowest point. The entity count reached 93,177, including buildings, deployables and all other world objects. Memory use reached 3,229 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Zoo Crew?

The server Zoo Crew is currently online. Based on the uptime it reports, the last restart was roughly 2 days 11 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.

Join the server

How do you connect to Zoo Crew?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 135.148.10.248:24540 in the console.