4Netplayers Rust Server probe 2
134.255.222.40:25000Up, checked 13m agoMonitored since 5 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 26 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 201 on average115 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 179 on average80 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average229 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 138 on average105 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average102 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average136 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 134.255.222.40:25000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 06:43 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.
gmvanillaGame mode This is vanilla survival.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does 4Netplayers Rust Server probe 2 hold?
The seven-day player hours rank for 4Netplayers Rust Server probe 2 is #7,186, in the top 31% of ranked servers.
How many players are on 4Netplayers Rust Server probe 2?
At the moment, 0 of 10 slots on 4Netplayers Rust Server probe 2 are filled. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.
Map and rules
What is the map on 4Netplayers Rust Server probe 2?
A procedural map of size 4,500 with seed 1234567890 runs on 4Netplayers Rust Server probe 2, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
On what schedule does 4Netplayers Rust Server probe 2 wipe?
The record holds too few wipes from 4Netplayers Rust Server probe 2 to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days 9 hours since the current world was made.
Tags and filters
How should you read the tags on 4Netplayers Rust Server probe 2?
The tags below come from 4Netplayers Rust Server probe 2 and are read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does 4Netplayers Rust Server probe 2 appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that 4Netplayers Rust Server probe 2 fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on 4Netplayers Rust Server probe 2?
Rust network protocol 2634 and build 167058 on Linux is what 4Netplayers Rust Server probe 2 runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can 4Netplayers Rust Server probe 2 be found?
No region is published by 4Netplayers Rust Server probe 2. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 134.255.222.40:25000.
How well does 4Netplayers Rust Server probe 2 perform?
Average server fps over the past 48 hours was 27, and it never dropped below 20. The entity count reached 117,620, including buildings, deployables and all other world objects. The highest memory usage was 3,887 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of 4Netplayers Rust Server probe 2?
The server 4Netplayers Rust Server probe 2 is currently online. The uptime figure suggests it restarted about 10 hours ago. Uptime for the last full 2 days was 100%, meaning 48 of 48 hours. The date Best Rust Servers first observed it is 5 October 2026.
Join the server
What are the steps to join 4Netplayers Rust Server probe 2?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 134.255.222.40:25000 in the console.
