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Best Rust Servers/4Netplayers Rust Server probe 1: players
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4Netplayers Rust Server probe 1

134.255.222.40:24500Down, checked 3d agoMonitored since 4 Oct 2026

Join
Players now 0/10 0% full
7-day average 1 peak 1
Rank #10,684 top 46%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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  3. 3
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server probe 1
Map
Procedural Map
Size
4500
Seed
1234567890
Open on RustMaps
Address
134.255.222.40:24500
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 20:10 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What is the rank of 4Netplayers Rust Server probe 1?

For player hours over seven days, 4Netplayers Rust Server probe 1 holds rank #10,684, in the top 46% of all ranked servers.

What is the population of 4Netplayers Rust Server probe 1?

The server 4Netplayers Rust Server probe 1 is offline at the moment, with its last sighting 3 days 14 hours ago. The average over seven days is 1 players, peaking at 1.

Settings and rules

What is the map on 4Netplayers Rust Server probe 1?

The map on 4Netplayers Rust Server probe 1 is procedural, size 4,500 with seed 1234567890, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does 4Netplayers Rust Server probe 1 follow?

The record holds too few wipes from 4Netplayers Rust Server probe 1 to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server probe 1?

These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does 4Netplayers Rust Server probe 1 appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that 4Netplayers Rust Server probe 1 fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does 4Netplayers Rust Server probe 1 run?

The Rust version on 4Netplayers Rust Server probe 1 is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server 4Netplayers Rust Server probe 1?

For 4Netplayers Rust Server probe 1, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.255.222.40:24500 is its address.

What is the uptime and reliability of 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 is offline at the moment; the last sighting was 3 days 14 hours ago. 1% uptime for the last 3 full days: 1 of 72 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.

How to join

How do you connect to 4Netplayers Rust Server probe 1?

Enter client.connect 134.255.222.40:24500 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.