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4Netplayers Rust Server

134.255.222.235:23000Down, checked 1d agoMonitored since 26 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,413 ▼ 302 this week
Server fps 29 last direct query
Seen, last 48 hours 12% 6 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 29 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeak
0123415:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304015:0016:0017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 07:31 UTC peak 0 · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
134.255.222.235:23000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 07:31 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players The slot count is 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166586Build The game build is 166586.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does 4Netplayers Rust Server sit in the rankings?

The seven-day player hours rank for 4Netplayers Rust Server is #16,413, in the top 69% of ranked servers.

What is the population of 4Netplayers Rust Server?

4Netplayers Rust Server is not online now; the last time it was seen was 41 hours ago. Averaged across the last seven days, the player count is 0.

Map and rules

Which map is active on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC by Valve is on.

Wipe details

What happens on 4Netplayers Rust Server during wipe day?

Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does 4Netplayers Rust Server wipe?

The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 6 hours.

Server tags

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does 4Netplayers Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include 4Netplayers Rust Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on 4Netplayers Rust Server?

The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 166586, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server 4Netplayers Rust Server?

There is no published region for 4Netplayers Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.235:23000.

How smooth is 4Netplayers Rust Server?

In the last 48 hours, the server averaged 29 fps, with a minimum of 28. The world contained up to 89,240 entities, such as buildings, deployables and other items. Memory use reached 3,147 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is offline at the moment; the last sighting was 41 hours ago. It reports an uptime that puts the last restart at around 4 days 12 hours ago. In the last 7 full days, 139 of 168 hours were online, an uptime of 83%. Its earliest observation by Best Rust Servers was on 26 September 2026.

Join the server

What are the steps to join 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 134.255.222.235:23000 in the console.