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4Netplayers Rust Server

134.255.222.180:20600Up, checked 7m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,413 ▼ 3077 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 06:44 UTC peak 0 · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
134.255.222.180:20600
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 06:44 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does 4Netplayers Rust Server hold?

For player hours over seven days, 4Netplayers Rust Server holds rank #16,413, in the top 69% of all ranked servers.

What is the player count on 4Netplayers Rust Server?

At the moment, 0 of 10 slots on 4Netplayers Rust Server are filled. Averaged across the last seven days, the player count is 0.

Map and rules

What map is used on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on 4Netplayers Rust Server during wipe day?

Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 8 hours since the current world was made.

Tags and filters

What is the meaning of the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does 4Netplayers Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include 4Netplayers Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does 4Netplayers Rust Server run?

The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 167058, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of 4Netplayers Rust Server?

For 4Netplayers Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 134.255.222.180:20600.

How well does 4Netplayers Rust Server perform?

In the last 48 hours, the server averaged 27 fps, with a minimum of 17. The world contained up to 89,481 entities, such as buildings, deployables and other items. The highest memory usage was 3,377 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of 4Netplayers Rust Server?

Right now, 4Netplayers Rust Server is up. Based on the uptime it reports, the last restart was roughly 6 hours ago. In the last 7 full days, 166 of 168 hours were online, an uptime of 99%. Best Rust Servers recorded its first appearance on 13 September 2026.

Join the server

How do you connect to 4Netplayers Rust Server?

Enter client.connect 134.255.222.180:20600 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.