Local Dev Server (No-EAC)
134.195.101.194:28015Down, checked 11d agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 12d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average311 / 350
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average107 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 182 on average221 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average56 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 138 on average83 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 137 on average96 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 134.195.101.194:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 18:47 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players 50 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build The game build is 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
Where does Local Dev Server (No-EAC) sit in the rankings?
The seven-day player hours rank for Local Dev Server (No-EAC) is #16,818, in the top 72% of ranked servers.
What is the population of Local Dev Server (No-EAC)?
Local Dev Server (No-EAC) is not online now; the last time it was seen was 11 days 20 hours ago.
Rules and settings
What map is used on Local Dev Server (No-EAC)?
A procedural map runs on Local Dev Server (No-EAC), produced by the game.
What are the settings and rules for Local Dev Server (No-EAC)?
The name of Local Dev Server (No-EAC) carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe information
On what schedule does Local Dev Server (No-EAC) wipe?
Local Dev Server (No-EAC)'s wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 12 days.
Tags and filters
How should you read the tags on Local Dev Server (No-EAC)?
These tags are published by Local Dev Server (No-EAC) and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Local Dev Server (No-EAC)?
The Best Rust Servers lists that Local Dev Server (No-EAC) fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on Local Dev Server (No-EAC)?
Rust network protocol 2633 and build 165217 on Windows is what Local Dev Server (No-EAC) runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Local Dev Server (No-EAC)?
For Local Dev Server (No-EAC), no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.195.101.194:28015 is its address.
What is the uptime and reliability of Local Dev Server (No-EAC)?
The server Local Dev Server (No-EAC) is currently offline, with its last appearance 11 days 20 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 26 September 2026.
How to join
What are the steps to join Local Dev Server (No-EAC)?
Enter client.connect 134.195.101.194:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.