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Local Dev Server (No-EAC)

134.195.101.194:28015Down, checked 11d agoMonitored since 26 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,818 ▼ 6233 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 12d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
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    311 / 350
  2. 2
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  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 182 on average
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  4. 4
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  5. 5
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  6. 6
    777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 137 on average
    96 / 550

Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
134.195.101.194:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 18:47 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players 50 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build The game build is 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does Local Dev Server (No-EAC) sit in the rankings?

The seven-day player hours rank for Local Dev Server (No-EAC) is #16,818, in the top 72% of ranked servers.

What is the population of Local Dev Server (No-EAC)?

Local Dev Server (No-EAC) is not online now; the last time it was seen was 11 days 20 hours ago.

Rules and settings

What map is used on Local Dev Server (No-EAC)?

A procedural map runs on Local Dev Server (No-EAC), produced by the game.

What are the settings and rules for Local Dev Server (No-EAC)?

The name of Local Dev Server (No-EAC) carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe information

On what schedule does Local Dev Server (No-EAC) wipe?

Local Dev Server (No-EAC)'s wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 12 days.

Tags and filters

How should you read the tags on Local Dev Server (No-EAC)?

These tags are published by Local Dev Server (No-EAC) and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Local Dev Server (No-EAC)?

The Best Rust Servers lists that Local Dev Server (No-EAC) fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Local Dev Server (No-EAC)?

Rust network protocol 2633 and build 165217 on Windows is what Local Dev Server (No-EAC) runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Local Dev Server (No-EAC)?

For Local Dev Server (No-EAC), no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.195.101.194:28015 is its address.

What is the uptime and reliability of Local Dev Server (No-EAC)?

The server Local Dev Server (No-EAC) is currently offline, with its last appearance 11 days 20 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 26 September 2026.

How to join

What are the steps to join Local Dev Server (No-EAC)?

Enter client.connect 134.195.101.194:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.