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EPIC PvE Local Staging Validation

129.228.26.174:29115Down, checked 11h agoMonitored since 13 Sep 2026

Join
Players now 0/5 0% full
7-day average 0 peak –
Rank #16,006 ▼ 2647 this week
Server fps – no direct query answered
Seen, last 48 hours 4% 2 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11h ago
    Failing
  • Capacity0% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 30 Sep
    Wed 18:21 UTC peak 1 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
129.228.26.174:29115
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 22:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp5Max players The slot count is 5.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166655Build Build: 166655.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What is the rank of EPIC PvE Local Staging Validation?

The seven-day player hours rank for EPIC PvE Local Staging Validation is #16,006, in the top 69% of ranked servers.

What is the population of EPIC PvE Local Staging Validation?

Currently offline, EPIC PvE Local Staging Validation was last seen 11 hours ago. Averaged across the last seven days, the player count is 0.

Settings and rules

What are the settings and rules for EPIC PvE Local Staging Validation?

A gather rate is absent from the name EPIC PvE Local Staging Validation. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What can you expect from wipe day on EPIC PvE Local Staging Validation?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 4 hours in.

What wipe pattern does EPIC PvE Local Staging Validation follow?

Too few wipes from EPIC PvE Local Staging Validation are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 8 days.

Server tags

How should you read the tags on EPIC PvE Local Staging Validation?

gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166655 (Build): Build: 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use are the tags EPIC PvE Local Staging Validation publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold EPIC PvE Local Staging Validation?

Included in these Best Rust Servers lists is EPIC PvE Local Staging Validation: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does EPIC PvE Local Staging Validation run?

The Rust version on EPIC PvE Local Staging Validation is network protocol 2634 and build 166655, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can EPIC PvE Local Staging Validation be found?

For EPIC PvE Local Staging Validation, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 129.228.26.174:29115.

What is the online status and reliability of EPIC PvE Local Staging Validation?

EPIC PvE Local Staging Validation is offline at the moment; the last sighting was 11 hours ago. 23% uptime for the last 7 full days: 38 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

What is the process to join EPIC PvE Local Staging Validation?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 129.228.26.174:29115 in the console.