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EPIC PvE Local Production Validation

129.228.26.174:28115Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/5 0% full
7-day average 0 peak –
Rank #15,915 ▲ 624 this week
Server fps – no direct query answered
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 02:22 UTC peak 0 · running
  2. 30 Sep
    Wed 17:22 UTC peak 0 · lasted 1.4 days
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
129.228.26.174:28115
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:27 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp5Max players 5 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of EPIC PvE Local Production Validation?

The seven-day player hours rank for EPIC PvE Local Production Validation is #15,915, in the top 69% of ranked servers.

What is the population of EPIC PvE Local Production Validation?

At the moment, 0 of 5 slots on EPIC PvE Local Production Validation are filled. Averaged across the last seven days, the player count is 0.

Settings and rules

What settings and rules apply on EPIC PvE Local Production Validation?

The name of EPIC PvE Local Production Validation carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on EPIC PvE Local Production Validation during wipe day?

Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

When does EPIC PvE Local Production Validation wipe?

EPIC PvE Local Production Validation's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 7 days 6 hours since the current world was made.

Tags and filters

What is the meaning of the tags on EPIC PvE Local Production Validation?

gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): 5 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags EPIC PvE Local Production Validation publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does EPIC PvE Local Production Validation appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include EPIC PvE Local Production Validation: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on EPIC PvE Local Production Validation?

The Rust version on EPIC PvE Local Production Validation is network protocol 2634 and build 167231, running on Windows. Steam updates your game to the same protocol required for joining.

Where can EPIC PvE Local Production Validation be found?

For EPIC PvE Local Production Validation, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 129.228.26.174:28115.

What is the uptime and reliability of EPIC PvE Local Production Validation?

Right now, EPIC PvE Local Production Validation is up. 51% uptime for the last 7 full days: 86 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join EPIC PvE Local Production Validation?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 129.228.26.174:28115 in the console.