RetroPVE (Testing Server)
123.50.149.73:28015OCUp, checked 7m agoMonitored since 28 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 134 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 12hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on average4 / 100
- 2Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoLOC · groups of 8+ · monthly · 1 on average1 / 50
- 3Rustafied.com - AU LongOC · groups of 16+ · monthly · 289 on average260 / 300
- 4[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 33 on average21 / 250
- 5[AU] Facepunch 2OC · groups of 8+ · monthly · 15 on average18 / 250
- 6ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 7 on average8 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 12h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 16:48 UTC peak 2 · running
- Address
- 123.50.149.73:28015
- Region
- OC
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:30 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp100Max players Slots: 100.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build The game build is 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.OCOceania In the server browser it appears under Oceania.Flag meanings are Facepunch's.
Population
What position does RetroPVE (Testing Server) hold?
The seven-day player hours rank for RetroPVE (Testing Server) is #4,528, in the top 19% of ranked servers and #115 in Oceania.
What is the player count on RetroPVE (Testing Server)?
At the moment, 0 of 100 slots on RetroPVE (Testing Server) are filled. In the past week, the average is 1 players and the peak is 4.
Settings and rules
What map is used on RetroPVE (Testing Server)?
RetroPVE (Testing Server) uses a procedural map of size 5,000 with seed 511332, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on RetroPVE (Testing Server)?
No gather rate appears in the name of RetroPVE (Testing Server). The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on RetroPVE (Testing Server)?
On average, the peak across recent wipes was 2 players. The crowd on the latest wipe peaked 3 hours in.
What wipe pattern does RetroPVE (Testing Server) follow?
Once a month, at the force wipe, RetroPVE (Testing Server) wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 6 days 11 hours since the current world was made. A monthly wipe schedule is published in its tags.
Tags and filters
How should you read the tags on RetroPVE (Testing Server)?
The tags below come from RetroPVE (Testing Server) and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does RetroPVE (Testing Server) appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is RetroPVE (Testing Server): Rust servers in Oceania and Best modded Rust servers. You will find it on the server list under: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server information
What Rust version does RetroPVE (Testing Server) run?
Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RetroPVE (Testing Server)?
In Oceania, RetroPVE (Testing Server) lists itself with its OC tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 123.50.149.73:28015 is its address.
How smooth is RetroPVE (Testing Server)?
The 48-hour average was 149 fps, with 129 as the lowest point. The world contained up to 139,617 entities, such as buildings, deployables and other items. The highest memory usage was 4,251 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of RetroPVE (Testing Server)?
The server RetroPVE (Testing Server) is currently online. The uptime figure suggests it restarted about 2 days 5 hours ago. In the last 7 full days, 153 of 168 hours were online, an uptime of 91%. Best Rust Servers recorded its first appearance on 28 September 2026.
How to join
What is the process to join RetroPVE (Testing Server)?
Enter client.connect 123.50.149.73:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
