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RetroPVE (Testing Server)

123.50.149.73:28015OCUp, checked 7m agoMonitored since 28 Sep 2026

Join
Players now 0/100 0% full
7-day average 1 peak 4
Rank #4,528 ▲ 3574 this week
Server fps 134 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 134 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 12h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 5000
moddedcarbon

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  2. 2
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  3. 3
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Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 19% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.

Performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 12h. The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 16:48 UTC peak 2 · running
Map of RetroPVE (Testing Server)
Map
Procedural Map
Size
5000
Seed
511332
Open on RustMaps
Address
123.50.149.73:28015
Region
OC
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:30 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166494Build The game build is 166494.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.
Region
OCOceania In the server browser it appears under Oceania.

Flag meanings are Facepunch's.

Population

What position does RetroPVE (Testing Server) hold?

The seven-day player hours rank for RetroPVE (Testing Server) is #4,528, in the top 19% of ranked servers and #115 in Oceania.

What is the player count on RetroPVE (Testing Server)?

At the moment, 0 of 100 slots on RetroPVE (Testing Server) are filled. In the past week, the average is 1 players and the peak is 4.

Settings and rules

What map is used on RetroPVE (Testing Server)?

RetroPVE (Testing Server) uses a procedural map of size 5,000 with seed 511332, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on RetroPVE (Testing Server)?

No gather rate appears in the name of RetroPVE (Testing Server). The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on RetroPVE (Testing Server)?

On average, the peak across recent wipes was 2 players. The crowd on the latest wipe peaked 3 hours in.

What wipe pattern does RetroPVE (Testing Server) follow?

Once a month, at the force wipe, RetroPVE (Testing Server) wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 6 days 11 hours since the current world was made. A monthly wipe schedule is published in its tags.

Tags and filters

How should you read the tags on RetroPVE (Testing Server)?

The tags below come from RetroPVE (Testing Server) and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does RetroPVE (Testing Server) appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is RetroPVE (Testing Server): Rust servers in Oceania and Best modded Rust servers. You will find it on the server list under: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server information

What Rust version does RetroPVE (Testing Server) run?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server RetroPVE (Testing Server)?

In Oceania, RetroPVE (Testing Server) lists itself with its OC tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 123.50.149.73:28015 is its address.

How smooth is RetroPVE (Testing Server)?

The 48-hour average was 149 fps, with 129 as the lowest point. The world contained up to 139,617 entities, such as buildings, deployables and other items. The highest memory usage was 4,251 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of RetroPVE (Testing Server)?

The server RetroPVE (Testing Server) is currently online. The uptime figure suggests it restarted about 2 days 5 hours ago. In the last 7 full days, 153 of 168 hours were online, an uptime of 91%. Best Rust Servers recorded its first appearance on 28 September 2026.

How to join

What is the process to join RetroPVE (Testing Server)?

Enter client.connect 123.50.149.73:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.