FWQ2 Development 6000
120.82.32.67:28025Down, checked 1d agoMonitored since 5 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity100% of 1 slots in useWarning
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 2d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average104 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 175 on average80 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average245 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average91 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 131 on average114 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average137 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 120.82.32.67:28025
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:42 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp1Max players The slot count is 1.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166586Build Build: 166586.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of FWQ2 Development 6000?
The seven-day player hours rank for FWQ2 Development 6000 is #7,537, in the top 32% of ranked servers.
What is the player count on FWQ2 Development 6000?
The server FWQ2 Development 6000 is offline at the moment, with its last sighting 43 hours ago. In the past week, the average is 1 players and the peak is 1. The highest average in the last 48 hours was 1 players at 15:00 UTC.
Map and rules
What is the map on FWQ2 Development 6000?
FWQ2 Development 6000 runs a procedural map that the game generates.
What are the settings and rules for FWQ2 Development 6000?
The name of FWQ2 Development 6000 carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
On what schedule does FWQ2 Development 6000 wipe?
The record holds too few wipes from FWQ2 Development 6000 to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 2 days 22 hours is the age of the current world.
Server tags
How should you read the tags on FWQ2 Development 6000?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags FWQ2 Development 6000 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does FWQ2 Development 6000 appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include FWQ2 Development 6000: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does FWQ2 Development 6000 run?
Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server FWQ2 Development 6000?
No region is published by FWQ2 Development 6000. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 120.82.32.67:28025.
How reliable is FWQ2 Development 6000 and is it online?
Down right now, FWQ2 Development 6000 was last seen 43 hours ago. Uptime for the last full 2 days was 27%, meaning 13 of 48 hours. Best Rust Servers recorded its first appearance on 5 October 2026.
How to join
What is the process to join FWQ2 Development 6000?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 120.82.32.67:28025 in the console.