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Best Rust Servers/Pinny Test: players, wipe times and rank
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Pinny Test

118.160.81.127:28015Down, checked 1d agoMonitored since 4 Oct 2026

Join
Players now 1/10 10% full
7-day average 3 peak 5
Rank #6,151 top 26%
Server fps 212 last direct query
Seen, last 48 hours 8% 4 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 212 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 5000
moddedoxide

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Players

AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Pinny Test
Map
Procedural Map
Size
5000
Seed
2128749943
Open on RustMaps
Address
118.160.81.127:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 01:48 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of Pinny Test?

For player hours over seven days, Pinny Test holds rank #6,151, in the top 26% of all ranked servers.

What is the population of Pinny Test?

The server Pinny Test is offline at the moment, with its last sighting 29 hours ago. The seven-day average is 3 players, with a peak of 5. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 3 players.

Map and rules

Which map is active on Pinny Test?

Pinny Test uses a procedural map of size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for Pinny Test?

The name of Pinny Test carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Pinny Test wipe?

Too few wipes from Pinny Test are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 4 days 18 hours is the age of the current world.

Server tags

What is the meaning of the tags on Pinny Test?

The tags below come from Pinny Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Pinny Test?

The Best Rust Servers lists that Pinny Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Pinny Test run?

The Rust version on Pinny Test is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of the server Pinny Test?

No region is published by Pinny Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 118.160.81.127:28015 is its address.

How well does Pinny Test perform?

In the last 48 hours, the server averaged 216 fps, with a minimum of 212. The world contained up to 150,953 entities, such as buildings, deployables and other items. Memory use reached 2,764 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is Pinny Test and is it online?

Pinny Test is offline at the moment; the last sighting was 29 hours ago. The uptime figure suggests it restarted about 2 hours ago. 12% uptime for the last 3 full days: 9 of 72 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.

Join the server

How do you connect to Pinny Test?

Enter client.connect 118.160.81.127:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.