Pinny Test
118.160.81.127:28015Down, checked 1d agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 212 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average217 / 350
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 197 on average75 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average163 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average40 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average63 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average68 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 118.160.81.127:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 01:48 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What is the rank of Pinny Test?
For player hours over seven days, Pinny Test holds rank #6,151, in the top 26% of all ranked servers.
What is the population of Pinny Test?
The server Pinny Test is offline at the moment, with its last sighting 29 hours ago. The seven-day average is 3 players, with a peak of 5. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 3 players.
Map and rules
Which map is active on Pinny Test?
Pinny Test uses a procedural map of size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for Pinny Test?
The name of Pinny Test carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Pinny Test wipe?
Too few wipes from Pinny Test are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 4 days 18 hours is the age of the current world.
Server tags
What is the meaning of the tags on Pinny Test?
The tags below come from Pinny Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Pinny Test?
The Best Rust Servers lists that Pinny Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Pinny Test run?
The Rust version on Pinny Test is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server Pinny Test?
No region is published by Pinny Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 118.160.81.127:28015 is its address.
How well does Pinny Test perform?
In the last 48 hours, the server averaged 216 fps, with a minimum of 212. The world contained up to 150,953 entities, such as buildings, deployables and other items. Memory use reached 2,764 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is Pinny Test and is it online?
Pinny Test is offline at the moment; the last sighting was 29 hours ago. The uptime figure suggests it restarted about 2 hours ago. 12% uptime for the last 3 full days: 9 of 72 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.
Join the server
How do you connect to Pinny Test?
Enter client.connect 118.160.81.127:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
