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Island Chronicles: Devserver

116.202.235.53:50002Down, checked 21h agoMonitored since 4 Oct 2026

Join
Players now 1/20 5% full
7-day average 1 peak 1
Rank #10,054 top 42%
Server fps 30 last direct query
Seen, last 48 hours 6% 3 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 21h ago
    Failing
  • Capacity5% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
10 max
Wipe schedule
not published
Map
Custom Map · 1000
moddedoxide

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Players

AveragePeak
00.250.50.75106:0007:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Island Chronicles: Devserver
Map
Custom Map
Size
1000
Seed
1107645345
Address
116.202.235.53:50002
Region
–
Max players
20
Group limit
10 max
Wipe schedule
–
Last wipe
4 Oct 2026, 09:49 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp20Max players The slot count is 20.
ts10Group limit Each team can have at most 10 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptswNetworking 'sw' is the network layer.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of Island Chronicles: Devserver?

The seven-day player hours rank for Island Chronicles: Devserver is #10,054, in the top 42% of ranked servers.

What is the population of Island Chronicles: Devserver?

Island Chronicles: Devserver is not online now; the last time it was seen was 21 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.

Rules and settings

What map is used on Island Chronicles: Devserver?

The map on Island Chronicles: Devserver is procedural, size 1,000 with seed 1107645345, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is Custom Map.

What settings and rules apply on Island Chronicles: Devserver?

The name of Island Chronicles: Devserver carries no gather rate. No more than 10 players can be in a group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, inactive.

Wipe details

What wipe pattern does Island Chronicles: Devserver follow?

Too few wipes from Island Chronicles: Devserver are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 19 hours.

Tags and filters

What is the meaning of the tags on Island Chronicles: Devserver?

The tags below come from Island Chronicles: Devserver and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): The slot count is 20; ts10 (Group limit): Each team can have at most 10 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Island Chronicles: Devserver?

The Best Rust Servers lists that Island Chronicles: Devserver fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does Island Chronicles: Devserver run?

The Rust version on Island Chronicles: Devserver is network protocol 2634 and build 166652, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Island Chronicles: Devserver?

There is no published region for Island Chronicles: Devserver. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 116.202.235.53:50002 is its address.

How well does Island Chronicles: Devserver perform?

In the last 48 hours, the server averaged 30 fps, with a minimum of 29. A maximum of 1,883 entities were present, comprising buildings, deployables and all else. Memory peaked at 779 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is Island Chronicles: Devserver and is it online?

The server Island Chronicles: Devserver is currently offline, with its last appearance 21 hours ago. Based on the uptime it reports, the last restart was roughly 1 hours ago. 4% uptime for the last 3 full days: 3 of 72 hours. The date Best Rust Servers first observed it is 4 October 2026.

Connection

How do you connect to Island Chronicles: Devserver?

Enter client.connect 116.202.235.53:50002 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.