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Best Rust Servers/Puffins Pool: players, wipe times and rank
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Puffins Pool

115.42.46.207:28025Down, checked 1d agoMonitored since 5 Oct 2026

Join
Players now 1/30 3% full
7-day average 1 peak 1
Rank #8,276 top 35%
Server fps 83 last direct query
Seen, last 48 hours 15% 7 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity3% of 30 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 83 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

AveragePeak
00.250.50.75100:0001:0002:0004:0005:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020000:0001:0002:0004:0005:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Puffins Pool
Map
Procedural Map
Size
3500
Seed
648252
Open on RustMaps
Address
115.42.46.207:28025
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 00:24 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

What each tag it publishes means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp30Max players 30 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

Where does Puffins Pool sit in the rankings?

The seven-day player hours rank for Puffins Pool is #8,276, in the top 35% of ranked servers.

How many players are on Puffins Pool?

The server Puffins Pool is offline at the moment, with its last sighting 33 hours ago. In the past week, the average is 1 players and the peak is 1. The highest average in the last 48 hours was 1 players at 03:00 UTC.

Settings and rules

Which map is active on Puffins Pool?

Puffins Pool uses a procedural map of size 3,500 with seed 648252, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Puffins Pool?

A gather rate is absent from the name Puffins Pool. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

On what schedule does Puffins Pool wipe?

Puffins Pool's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days 15 hours since the current world was made.

Server tags

How should you read the tags on Puffins Pool?

These tags are published by Puffins Pool and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): 30 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Puffins Pool appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Puffins Pool: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Puffins Pool run?

The Rust version on Puffins Pool is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can Puffins Pool be found?

For Puffins Pool, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 115.42.46.207:28025 is its address.

How smooth is Puffins Pool?

The 48-hour average was 79 fps, with 35 as the lowest point. The world contained up to 74,664 entities, such as buildings, deployables and other items. Memory use reached 2,075 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of Puffins Pool?

Down right now, Puffins Pool was last seen 33 hours ago. Based on the uptime it reports, the last restart was roughly 5 hours ago. 25% uptime for the last 2 full days: 12 of 48 hours. Its earliest observation by Best Rust Servers was on 5 October 2026.

How to join

What are the steps to join Puffins Pool?

Enter client.connect 115.42.46.207:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.