Pinny Test
114.44.16.132:28015Down, checked 3h agoMonitored since 8 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3h agoFailing
- Capacity20% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 193 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 183 on average44 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 166 on average55 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 148 on average59 / 1000
- 4ShockRust | Blue | NoLimitno group limit · 131 on average55 / 300
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average15 / 750
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 114 on average22 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 114.44.16.132:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 01:48 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
Where does Pinny Test sit in the rankings?
For player hours over seven days, Pinny Test holds rank #6,726, in the top 29% of all ranked servers.
How many players are on Pinny Test?
The server Pinny Test is offline at the moment, with its last sighting 3 hours ago. The seven-day average is 1 players, with a peak of 3. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 2 players.
Settings and rules
What map is used on Pinny Test?
The map on Pinny Test is procedural, size 5,000 with seed 2128749943, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Pinny Test?
The name of Pinny Test carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does Pinny Test wipe?
Pinny Test's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 5 days 7 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Pinny Test?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Pinny Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Pinny Test?
These Best Rust Servers lists include Pinny Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Pinny Test run?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. Steam updates your game to the same protocol required for joining.
What is the location of Pinny Test?
There is no published region for Pinny Test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 114.44.16.132:28015.
How smooth is Pinny Test?
The 48-hour average was 199 fps, with 183 as the lowest point. The entity count reached 151,324, including buildings, deployables and all other world objects. Memory use reached 2,978 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of Pinny Test?
Down right now, Pinny Test was last seen 3 hours ago. Based on the uptime it reports, the last restart was roughly 4 hours ago. The date Best Rust Servers first observed it is 8 October 2026.
How to join
What is the process to join Pinny Test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 114.44.16.132:28015 in the console.
