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Best Rust Servers/DevHev Local: players, wipe times and rank
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DevHev Local

109.194.35.245:28015Down, checked 1d agoMonitored since 28 Sep 2026

Join
Players now 1/50 2% full
7-day average 1 peak 1
Rank #8,186 ▼ 1775 this week
Server fps 237 last direct query
Seen, last 48 hours 6% 3 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity2% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 237 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1600
moddedoxide

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  3. 3
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Players

AveragePeak
00.250.50.75109:0010:0012:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 06:35 UTC peak 1 · running
  2. 2 Oct
    Fri 03:39 UTC peak 1 · lasted 3.1 days
  3. 29 Sep
    Tue 22:16 UTC peak 2 · lasted 2.2 days
  4. 28 Sep
    Mon 17:57 UTC peak 3 · lasted 1.2 days
Map of DevHev Local
Map
Procedural Map
Size
1600
Seed
1492357730
Open on RustMaps
Address
109.194.35.245:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 06:35 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

What position does DevHev Local hold?

The seven-day player hours rank for DevHev Local is #8,186, in the top 35% of ranked servers.

How many players are on DevHev Local?

DevHev Local is not online now; the last time it was seen was 30 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.

Settings and rules

What map is used on DevHev Local?

The map on DevHev Local is procedural, size 1,600 with seed 1492357730, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for DevHev Local?

No gather rate appears in the name of DevHev Local. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on DevHev Local?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does DevHev Local follow?

No next wipe can be predicted: DevHev Local wipes at irregular times. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 3 days 12 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on DevHev Local?

These tags are published by DevHev Local and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold DevHev Local?

Included in these Best Rust Servers lists is DevHev Local: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does DevHev Local run?

The Rust version on DevHev Local is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of the server DevHev Local?

No region is published by DevHev Local. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 109.194.35.245:28015.

How smooth is DevHev Local?

The 48-hour average was 237 fps, with 237 as the lowest point. A maximum of 8,955 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,030 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of DevHev Local?

DevHev Local is offline at the moment; the last sighting was 30 hours ago. Based on the uptime it reports, the last restart was roughly 19 minutes ago. 9% uptime for the last 7 full days: 15 of 168 hours. The date Best Rust Servers first observed it is 28 September 2026.

Join the server

How do you connect to DevHev Local?

Enter client.connect 109.194.35.245:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.