DevHev Local
109.194.35.245:28015Down, checked 1d agoMonitored since 28 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity2% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 237 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1600
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average273 / 350
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 197 on average95 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average177 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average54 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average79 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average66 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 06:35 UTC peak 1 · running
-
2 Oct
Fri 03:39 UTC peak 1 · lasted 3.1 days
-
29 Sep
Tue 22:16 UTC peak 2 · lasted 2.2 days
-
28 Sep
Mon 17:57 UTC peak 3 · lasted 1.2 days
- Address
- 109.194.35.245:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 06:35 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players The slot count is 50.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What position does DevHev Local hold?
The seven-day player hours rank for DevHev Local is #8,186, in the top 35% of ranked servers.
How many players are on DevHev Local?
DevHev Local is not online now; the last time it was seen was 30 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.
Settings and rules
What map is used on DevHev Local?
The map on DevHev Local is procedural, size 1,600 with seed 1492357730, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for DevHev Local?
No gather rate appears in the name of DevHev Local. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on DevHev Local?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does DevHev Local follow?
No next wipe can be predicted: DevHev Local wipes at irregular times. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 3 days 12 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on DevHev Local?
These tags are published by DevHev Local and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold DevHev Local?
Included in these Best Rust Servers lists is DevHev Local: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does DevHev Local run?
The Rust version on DevHev Local is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server DevHev Local?
No region is published by DevHev Local. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 109.194.35.245:28015.
How smooth is DevHev Local?
The 48-hour average was 237 fps, with 237 as the lowest point. A maximum of 8,955 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,030 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of DevHev Local?
DevHev Local is offline at the moment; the last sighting was 30 hours ago. Based on the uptime it reports, the last restart was roughly 19 minutes ago. 9% uptime for the last 7 full days: 15 of 168 hours. The date Best Rust Servers first observed it is 28 September 2026.
Join the server
How do you connect to DevHev Local?
Enter client.connect 109.194.35.245:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
