PotatoLand
108.61.121.28:28016Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 100 fpsPassing
- Fresh mapwiped 30d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average57 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average46 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 157 on average138 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average56 / 700
- 5ShockRust | Blue | NoLimitno group limit · 130 on average91 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 129 on average67 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 108.61.121.28:28016
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 17:00 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players The slot count is 50.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs163207Build This server runs game build 163207.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of PotatoLand?
For player hours over seven days, PotatoLand holds rank #16,584, in the top 70% of all ranked servers.
What is the population of PotatoLand?
With 50 slots, PotatoLand holds 0 players at present. The average player count over the last seven days is 0.
Map and rules
Which map is active on PotatoLand?
PotatoLand uses a procedural map of size 2,000 with seed 270826028, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for PotatoLand?
A gather rate is absent from the name PotatoLand. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What wipe pattern does PotatoLand follow?
PotatoLand's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 16 hours.
Server tags
What is the meaning of the tags on PotatoLand?
The tags below come from PotatoLand and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold PotatoLand?
These Best Rust Servers lists include PotatoLand: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What Rust version does PotatoLand run?
The Rust version on PotatoLand is network protocol 2633 and build 163207, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server PotatoLand?
No region is published by PotatoLand. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 108.61.121.28:28016 is its address.
How smooth is PotatoLand?
Average server fps over the past 48 hours was 100, and it never dropped below 100. The entity count reached 19,141, including buildings, deployables and all other world objects. The highest memory usage was 2,645 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of PotatoLand?
PotatoLand is online at the moment. The uptime figure suggests it restarted about 14 days 18 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
What are the steps to join PotatoLand?
Enter client.connect 108.61.121.28:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
