devflag test
104.28.24.176:28115Down, checked 13d agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13d agoFailing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 13d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1 / 50
- 2[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 34 on average23 / 400
- 3[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 20 on average42 / 400
- 4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average5 / 120
- 5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average1 / 120
- 6Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 8 on average8 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
24 Sep
Thu 17:52 UTC peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.24.176:28115
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 17:52 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y.
gmprimitiveGame mode In primitive mode, guns are absent; you use bows, spears and melee.mp1Max players Slots: 1.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build This server runs game build 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What position does devflag test hold?
The seven-day player hours rank for devflag test is #15,810, in the top 71% of ranked servers.
How many players are on devflag test?
The server devflag test is offline at the moment, with its last sighting 13 days 23 hours ago.
Map and rules
What is the map on devflag test?
The game generates the procedural map for devflag test.
What are the settings and rules for devflag test?
No gather rate appears in the name of devflag test. Groups can contain up to 8 players, the default for the game. primitive is the mode, bows, spears and melee, with no guns. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, inactive.
Wipe schedule
What can you expect from wipe day on devflag test?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does devflag test wipe?
Too few wipes from devflag test are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 13 days 23 hours since the current world was made.
Server tags
What is the meaning of the tags on devflag test?
The tags below come from devflag test and are read by the game's server browser: gmprimitive (Game mode): In primitive mode, guns are absent; you use bows, spears and melee; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold devflag test?
Included in these Best Rust Servers lists is devflag test: Best modded Rust servers and Best primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What Rust version does devflag test run?
Rust network protocol 2633 and build 165217 on Linux is what devflag test runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server devflag test?
There is no published region for devflag test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 104.28.24.176:28115.
What is the online status and reliability of devflag test?
The server devflag test is currently offline, with its last appearance 13 days 23 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 24 September 2026.
Join the server
How do you connect to devflag test?
Enter client.connect 104.28.24.176:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.