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Best Rust Servers/TroubleChute: players, wipe times and rank
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TroubleChute

104.28.232.40:28015Down, checked 3d agoMonitored since 4 Oct 2026

Join
Players now 1/10 10% full
7-day average 0 peak 1
Rank #15,269 top 64%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 3d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedoxide

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  4. 4
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 12:34 UTC peak 1 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
104.28.232.40:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 11:55 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does TroubleChute sit in the rankings?

The seven-day player hours rank for TroubleChute is #15,269, in the top 64% of ranked servers.

What is the player count on TroubleChute?

Currently offline, TroubleChute was last seen 3 days 13 hours ago. The seven-day average is 0 players, with a peak of 1.

Map and rules

What are the settings and rules for TroubleChute?

No gather rate appears in the name of TroubleChute. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is off.

Wipe details

What can you expect from wipe day on TroubleChute?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does TroubleChute wipe?

Too few wipes from TroubleChute are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 3 days 16 hours since the current world was made.

Server tags

How should you read the tags on TroubleChute?

These tags are published by TroubleChute and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold TroubleChute?

The Best Rust Servers lists that TroubleChute fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does TroubleChute run?

Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of TroubleChute?

There is no published region for TroubleChute. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 104.28.232.40:28015.

What is the online status and reliability of TroubleChute?

Down right now, TroubleChute was last seen 3 days 13 hours ago. In the last 3 full days, 0 of 72 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 4 October 2026.

Connection

What are the steps to join TroubleChute?

Enter client.connect 104.28.232.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.