Naval Deep Sea / Power Trip
104.238.229.68:29015NAUp, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity1% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 20hPassing
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- monthly
- Map
- Procedural · 4800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on average4 / 100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on average6 / 75
- 3Bad Wolf INC.NA · quad · monthly · 1 on average0 / 50
- 4Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 44 on average40 / 200
- 5RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 8 on average6 / 150
- 6Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average3 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 71% in NA, #512 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIn 27d 20h. The force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 00:49 UTC peak 0 · running
-
4 Oct
Sun 04:57 UTC peak 0 · lasted 0.8 days
- Address
- 104.238.229.68:29015
- Region
- NA
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 00:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z.
gmrustGame mode Survival in the standard Rust style.mp100Max players 100 player slots.ts4Group limit Team size is capped at 4.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player count
What position does Naval Deep Sea / Power Trip hold?
The seven-day player hours rank for Naval Deep Sea / Power Trip is #10,240, in the top 44% of ranked servers and #1,347 in North America. Among servers in the quad group, it is #512.
What is the player count on Naval Deep Sea / Power Trip?
With 100 slots, Naval Deep Sea / Power Trip holds 1 players at present. The average over seven days is 0 players, peaking at 2. The highest average in the last 48 hours was 1 players at 15:00 UTC.
Map and rules
What map is used on Naval Deep Sea / Power Trip?
Naval Deep Sea / Power Trip uses a procedural map of size 4,800 with seed 1425121626, generated by the game. View it on RustMaps from here: identical size and seed yield the same map. Its map is called Procedural.
What are the settings and rules for Naval Deep Sea / Power Trip?
The name of Naval Deep Sea / Power Trip carries no gather rate. A maximum of 4 players per group (quad). survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. Vanilla is how it labels itself: facepunch's unmodified game: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on Naval Deep Sea / Power Trip?
Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
When does Naval Deep Sea / Power Trip wipe?
Once a month, at the force wipe, Naval Deep Sea / Power Trip wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. The present world dates from 3 days 21 hours. Its tags list a wipe schedule of once a month.
Server tags
How should you read the tags on Naval Deep Sea / Power Trip?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): North America is where the server browser lists it are the tags Naval Deep Sea / Power Trip publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Naval Deep Sea / Power Trip?
These Best Rust Servers lists include Naval Deep Sea / Power Trip: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What Rust version does Naval Deep Sea / Power Trip run?
The Rust version on Naval Deep Sea / Power Trip is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server Naval Deep Sea / Power Trip?
The NA tag places Naval Deep Sea / Power Trip in North America, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 104.238.229.68:29015.
What is the performance like on Naval Deep Sea / Power Trip?
Average server fps over the past 48 hours was 8, and it never dropped below 5. A maximum of 135,301 entities were present, comprising buildings, deployables and all else. Memory peaked at 4,600 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Naval Deep Sea / Power Trip and is it online?
Naval Deep Sea / Power Trip is online at the moment. The uptime figure suggests it restarted about 3 days 20 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
How do you connect to Naval Deep Sea / Power Trip?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 104.238.229.68:29015 in the console.
