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Best Rust Servers/The Chill Zone: players, wipe times and rank
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The Chill Zone

104.143.3.231:28029Up, checked 7m agoMonitored since 13 Sep 2026

Join
Players now 0/160 0% full
7-day average 1 peak 5
Rank #4,131 ▲ 2938 this week
Server fps 5 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 160 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 5 fps
    Warning
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4350
moddedoxide

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Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
11.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 21:10 UTC · force wipe peak 5 · running
  2. 20 Sep
    Sun 18:18 UTC peak 2 · lasted 11.1 days
Map of The Chill Zone
Map
Procedural Map
Size
4350
Seed
48357705
Open on RustMaps
Address
104.143.3.231:28029
Region
–
Max players
160
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:10 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to The Chill Zone Powered by Gameserverkings.com 5X Resources, Bi-Weekly Wipes, Full Wipe 10/01/26

Server tags

What each tag it publishes means. Published as mp160,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp160Max players The slot count is 160.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build Build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

Where does The Chill Zone sit in the rankings?

For player hours over seven days, The Chill Zone holds rank #4,131, in the top 17% of all ranked servers.

What is the player count on The Chill Zone?

At the moment, 0 of 160 slots on The Chill Zone are filled. In the past week, the average is 1 players and the peak is 5. The highest average in the last 48 hours was 1 players at 00:00 UTC.

Map and rules

What map is used on The Chill Zone?

The Chill Zone uses a procedural map of size 4,350 with seed 48357705, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for The Chill Zone?

A gather rate is absent from the name The Chill Zone. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on The Chill Zone?

Across recent wipes, the busiest point averaged 4 players. Peak numbers on the latest wipe arrived 16 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. The fall below half arrived by day 7 in the remaining wipes.

On what schedule does The Chill Zone wipe?

The Chill Zone's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 13 hours.

Server tags

What is the meaning of the tags on The Chill Zone?

These tags are published by The Chill Zone and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp160 (Max players): The slot count is 160; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold The Chill Zone?

These Best Rust Servers lists include The Chill Zone: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does The Chill Zone run?

Rust network protocol 2634 and build 166494 on Linux is what The Chill Zone runs. Steam updates your game to the same protocol required for joining.

Where can The Chill Zone be found?

For The Chill Zone, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 104.143.3.231:28029.

How smooth is The Chill Zone?

In the last 48 hours, the server averaged 10 fps, with a minimum of 5. A maximum of 125,000 entities were present, comprising buildings, deployables and all else. Memory peaked at 6,673 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is The Chill Zone and is it online?

The Chill Zone is online at the moment. The uptime figure suggests it restarted about 6 days 12 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join The Chill Zone?

Enter client.connect 104.143.3.231:28029 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.