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Best Rust Servers/Testing Grounds: players, wipe times and rank
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Testing Grounds

104.129.132.215:28039Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak –
Rank #16,036 ▲ 75 this week
Server fps 5 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 5 fps
    Warning
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 23h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedcarbon

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  2. 2
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  3. 3
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Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

0246820:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 23h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:17 UTC · force wipe peak 0 · running
Map of Testing Grounds
Map
Procedural Map
Size
3500
Seed
578369846
Open on RustMaps
Address
104.129.132.215:28039
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:17 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp20Max players The slot count is 20.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build Build: 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player data

What position does Testing Grounds hold?

The seven-day player hours rank for Testing Grounds is #16,036, in the top 69% of ranked servers.

What is the player count on Testing Grounds?

At the moment, 0 of 20 slots on Testing Grounds are filled. The seven-day average for players is 0.

Map and rules

What is the map on Testing Grounds?

Testing Grounds uses a procedural map of size 3,500 with seed 578369846, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Testing Grounds?

The name of Testing Grounds carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Testing Grounds during wipe day?

On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Testing Grounds follow?

Once a month, at the force wipe, Testing Grounds wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 7 days 1 hours is the age of the current world.

Server tags

How should you read the tags on Testing Grounds?

These tags are published by Testing Grounds and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Testing Grounds?

Included in these Best Rust Servers lists is Testing Grounds: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does Testing Grounds run?

The Rust version on Testing Grounds is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Where can Testing Grounds be found?

There is no published region for Testing Grounds. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 104.129.132.215:28039.

How smooth is Testing Grounds?

Average server fps over the past 48 hours was 5, and it never dropped below 5. The world contained up to 73,108 entities, such as buildings, deployables and other items. The highest memory usage was 2,338 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Testing Grounds?

The server Testing Grounds is currently online. Based on the uptime it reports, the last restart was roughly 5 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Connection

How do you connect to Testing Grounds?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 104.129.132.215:28039 in the console.