Naval Deep Sea 1
104.129.132.19:28109NAUp, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 120 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 5 fpsWarning
- Fresh mapwiped 3d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 2hPassing
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- monthly
- Map
- Procedural · 4800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on average6 / 100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on average0 / 75
- 3Bad Wolf INC.NA · quad · monthly · 1 on average0 / 50
- 4Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 45 on average25 / 200
- 5RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 8 on average6 / 150
- 6Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average5 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in NA, #636 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIn 28d 2h. The force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 00:48 UTC peak 1 · running
-
4 Oct
Sun 04:55 UTC peak 1 · lasted 0.8 days
- Address
- 104.129.132.19:28109
- Region
- NA
- Max players
- 120
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 00:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z.
gmrustGame mode Standard survival, as in Rust.mp120Max players 120 player slots.ts4Group limit Each team can have at most 4 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Population
Where does Naval Deep Sea 1 sit in the rankings?
The seven-day player hours rank for Naval Deep Sea 1 is #16,250, in the top 69% of ranked servers and #1,590 in North America. It holds rank #636 among quad servers.
What is the player count on Naval Deep Sea 1?
With 120 slots, Naval Deep Sea 1 holds 0 players at present. The seven-day average is 0 players, with a peak of 1.
Map and rules
What map is used on Naval Deep Sea 1?
Naval Deep Sea 1 uses a procedural map of size 4,800 with seed 1017058979, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Procedural.
What settings and rules apply on Naval Deep Sea 1?
A gather rate is absent from the name Naval Deep Sea 1. Groups are capped at 4 players, as stated by quad. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. Vanilla is how it labels itself: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on Naval Deep Sea 1?
On average, the peak across recent wipes was 1 players. 8 hours after the latest wipe, the crowd reached its peak.
When does Naval Deep Sea 1 wipe?
The force wipe is the only wipe Naval Deep Sea 1 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. 3 days 15 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on Naval Deep Sea 1?
The tags below come from Naval Deep Sea 1 and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp120 (Max players): 120 player slots; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): North America is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Naval Deep Sea 1 appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Naval Deep Sea 1 fits are: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What Rust version does Naval Deep Sea 1 run?
The Rust version on Naval Deep Sea 1 is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Naval Deep Sea 1?
The NA tag places Naval Deep Sea 1 in North America, according to its own listing. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.129.132.19:28109 is its address.
What is the performance like on Naval Deep Sea 1?
In the last 48 hours, the server averaged 5 fps, with a minimum of 5. The entity count reached 129,080, including buildings, deployables and all other world objects. Memory use reached 4,784 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Naval Deep Sea 1?
Naval Deep Sea 1 is online at the moment. The uptime figure suggests it restarted about 3 days 14 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
What is the process to join Naval Deep Sea 1?
Enter client.connect 104.129.132.19:28109 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
