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Best Rust Servers/Naval Deep Sea 1: players, wipe times and rank
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Naval Deep Sea 1

104.129.132.19:28109NAUp, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/120 0% full
7-day average 0 peak 1
Rank #16,250 ▼ 139 this week
Server fps 5 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 120 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 5 fps
    Warning
  • Fresh mapwiped 3d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 2h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
monthly
Map
Procedural · 4800
vanillamoddedoxide

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Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 83% in NA, #636 of the quad servers. Ranked on player hours over the last seven days.

Performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 2h. The force wipe · high confidence

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 00:48 UTC peak 1 · running
  2. 4 Oct
    Sun 04:55 UTC peak 1 · lasted 0.8 days
Map of Naval Deep Sea 1
Map
Procedural
Size
4800
Seed
1017058979
Address
104.129.132.19:28109
Region
NA
Max players
120
Group limit
quad
Wipe schedule
monthly
Last wipe
5 Oct 2026, 00:48 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...

Server tags

What each tag it publishes means. Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp120Max players 120 player slots.
ts4Group limit Each team can have at most 4 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
NANorth America North America is where the server browser lists it.

Flag meanings are Facepunch's.

Population

Where does Naval Deep Sea 1 sit in the rankings?

The seven-day player hours rank for Naval Deep Sea 1 is #16,250, in the top 69% of ranked servers and #1,590 in North America. It holds rank #636 among quad servers.

What is the player count on Naval Deep Sea 1?

With 120 slots, Naval Deep Sea 1 holds 0 players at present. The seven-day average is 0 players, with a peak of 1.

Map and rules

What map is used on Naval Deep Sea 1?

Naval Deep Sea 1 uses a procedural map of size 4,800 with seed 1017058979, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Procedural.

What settings and rules apply on Naval Deep Sea 1?

A gather rate is absent from the name Naval Deep Sea 1. Groups are capped at 4 players, as stated by quad. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. Vanilla is how it labels itself: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on Naval Deep Sea 1?

On average, the peak across recent wipes was 1 players. 8 hours after the latest wipe, the crowd reached its peak.

When does Naval Deep Sea 1 wipe?

The force wipe is the only wipe Naval Deep Sea 1 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. 3 days 15 hours is the age of the current world. A monthly wipe schedule is published in its tags.

Tags and filters

What is the meaning of the tags on Naval Deep Sea 1?

The tags below come from Naval Deep Sea 1 and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp120 (Max players): 120 player slots; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): North America is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Naval Deep Sea 1 appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Naval Deep Sea 1 fits are: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

What Rust version does Naval Deep Sea 1 run?

The Rust version on Naval Deep Sea 1 is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Naval Deep Sea 1?

The NA tag places Naval Deep Sea 1 in North America, according to its own listing. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.129.132.19:28109 is its address.

What is the performance like on Naval Deep Sea 1?

In the last 48 hours, the server averaged 5 fps, with a minimum of 5. The entity count reached 129,080, including buildings, deployables and all other world objects. Memory use reached 4,784 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of Naval Deep Sea 1?

Naval Deep Sea 1 is online at the moment. The uptime figure suggests it restarted about 3 days 14 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Join the server

What is the process to join Naval Deep Sea 1?

Enter client.connect 104.129.132.19:28109 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.