A Rust Server - Test mod
103.212.136.108:28015Up, checked 9m agoMonitored since 15 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 1000 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 128 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1bro-testriggroups of 8+ · 873 on average0 / 100
- 2ShockRust | Blue | NoLimitno group limit · 127 on average306 / 400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 105 on average202 / 245
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 91 on average128 / 100
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average541 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 73 on average43 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 15 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
15 Oct
Thu 23:17 UTC 1 on before · running
- Address
- 103.212.136.108:28015
- Region
- –
- Max players
- 1000
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Oct 2026, 23:17 UTC
- Hostname
- –
- First seen
- 15 Oct 2026
Server tags
What each tag it publishes means. Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp1000Max players The slot count is 1,000.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167781Build This server runs game build 167781.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does A Rust Server - Test mod hold?
For player hours over seven days, A Rust Server - Test mod holds rank #11,899, in the top 54% of all ranked servers.
How many players are on A Rust Server - Test mod?
With 1,000 slots, A Rust Server - Test mod holds 0 players at present. The average over seven days is 0 players, peaking at 2. The highest average in the last 48 hours was 1 players at 23:00 UTC.
Map and rules
What map is used on A Rust Server - Test mod?
A procedural map of size 6,000 with seed 1337 runs on A Rust Server - Test mod, produced by the game. View it on RustMaps from here: identical size and seed yield the same map. The name given to the map is Custom Map.
What settings and rules apply on A Rust Server - Test mod?
The name of A Rust Server - Test mod carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What wipe pattern does A Rust Server - Test mod follow?
Too few wipes from A Rust Server - Test mod are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 41 hours since the current world was made.
Tags and filters
What is the meaning of the tags on A Rust Server - Test mod?
The tags below come from A Rust Server - Test mod and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does A Rust Server - Test mod appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Rust Server - Test mod: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What Rust version does A Rust Server - Test mod run?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server - Test mod runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can A Rust Server - Test mod be found?
No region is published by A Rust Server - Test mod. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 103.212.136.108:28015.
What is the performance like on A Rust Server - Test mod?
Average server fps over the past 48 hours was 227, and it never dropped below 128. The entity count reached 87,649, including buildings, deployables and all other world objects. The highest memory usage was 3,352 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of A Rust Server - Test mod?
A Rust Server - Test mod is online at the moment. The uptime figure suggests it restarted about 39 hours ago. Of 24 hours in the last 1 full day, 24 were online, giving 100% uptime. Best Rust Servers recorded its first appearance on 15 October 2026.
Connection
What are the steps to join A Rust Server - Test mod?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 103.212.136.108:28015 in the console.
