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[ZA]MadHouse-Test| South-Africa

102.39.118.251:28025Down, checked 10d agoMonitored since 13 Sep 2026

Website Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,947 ▼ 6967 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 21d ago
    Passing
  • Next wipeThu 15 Oct, 15:58 UTC, in 6d 14h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
biweekly
Map
Procedural Map · 3000
vanillamoddedcarbon

Similar servers

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  1. 1
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    0 / 50
  2. 2
    Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average
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  3. 3
    Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 20 on average
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  4. 4
    Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 101 on average
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  5. 5
    ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on average
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 15 October15:58 UTC

In 6d 14h. Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 17 Sep
    Thu 15:58 UTC peak 1 · running
Map of [ZA]MadHouse-Test| South-Africa
Map
Procedural Map
Size
3000
Seed
144600381
Open on RustMaps
Address
102.39.118.251:28025
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
17 Sep 2026, 15:58 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
*Raid Times:Sunday - Friday 18:00 to 21:59 Saturday 18:00 to 23:59 *If it says PVP its PVP...You and The One you want to attack must be in PVP unless its Oil, cargo, Airdrop or a Event you don't want to get involved stay away or get away. *RolePlay is NO-PVP and Raid Free Area. You are Role play or PVP not both.(both bases will be deleted if you do it. RP is not allowed to Raid other players. *Sort a KOS out by yourself before reporting it to Admin. Reporting: Post a Screenshot of the Map and Combat log in discord under KOS Report.

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,gmrust,cs165217,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build Build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^bBiweekly It wipes on a two-week cycle.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of [ZA]MadHouse-Test| South-Africa?

For player hours over seven days, [ZA]MadHouse-Test| South-Africa holds rank #16,947, in the top 71% of all ranked servers.

What is the population of [ZA]MadHouse-Test| South-Africa?

[ZA]MadHouse-Test| South-Africa is not online now; the last time it was seen was 10 days 15 hours ago.

Map and rules

Which map is active on [ZA]MadHouse-Test| South-Africa?

A procedural map of size 3,000 with seed 144600381 runs on [ZA]MadHouse-Test| South-Africa, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on [ZA]MadHouse-Test| South-Africa?

The name of [ZA]MadHouse-Test| South-Africa carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What happens on [ZA]MadHouse-Test| South-Africa during wipe day?

The average busiest count over recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what schedule does [ZA]MadHouse-Test| South-Africa wipe?

The schedule cannot be confirmed from too few recorded wipes on [ZA]MadHouse-Test| South-Africa, so the prediction follows its tag. Look to Thursday 15 October at 15:58 UTC for the next wipe. The present world dates from 21 days 9 hours. The tags give a fortnightly wipe schedule.

Server tags

How should you read the tags on [ZA]MadHouse-Test| South-Africa?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags [ZA]MadHouse-Test| South-Africa publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does [ZA]MadHouse-Test| South-Africa appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is [ZA]MadHouse-Test| South-Africa: Best modded Rust servers. Filter entries for this server: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server details

What is the Rust version on [ZA]MadHouse-Test| South-Africa?

The Rust version on [ZA]MadHouse-Test| South-Africa is network protocol 2633 and build 165217, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server [ZA]MadHouse-Test| South-Africa?

The name of [ZA]MadHouse-Test| South-Africa points to Africa, yet no region tag is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 102.39.118.251:28025 is its address.

What is the online status and reliability of [ZA]MadHouse-Test| South-Africa?

Down right now, [ZA]MadHouse-Test| South-Africa was last seen 10 days 15 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Connection

What is the process to join [ZA]MadHouse-Test| South-Africa?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 102.39.118.251:28025 in the console. https://discord.com/invite/cDHcf229qe is its website.