[ZA]MadHouse-Test| South-Africa
102.39.118.251:28025Down, checked 10d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 21d agoPassing
- Next wipeThu 15 Oct, 15:58 UTC, in 6d 14hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | AF · groups of 8+ · biweekly · 2 on average0 / 50
- 2Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average0 / 100
- 3Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 20 on average6 / 100
- 4Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 101 on average17 / 150
- 5ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on average0 / 50
- 6Voodoo ZAAF · groups of 8+ · monthly · 5 on average0 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 6d 14h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
17 Sep
Thu 15:58 UTC peak 1 · running
- Address
- 102.39.118.251:28025
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 17 Sep 2026, 15:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,gmrust,cs165217,ts8.
gmrustGame mode Standard survival, as in Rust.mp50Max players The slot count is 50.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build Build: 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^bBiweekly It wipes on a two-week cycle.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What is the rank of [ZA]MadHouse-Test| South-Africa?
For player hours over seven days, [ZA]MadHouse-Test| South-Africa holds rank #16,947, in the top 71% of all ranked servers.
What is the population of [ZA]MadHouse-Test| South-Africa?
[ZA]MadHouse-Test| South-Africa is not online now; the last time it was seen was 10 days 15 hours ago.
Map and rules
Which map is active on [ZA]MadHouse-Test| South-Africa?
A procedural map of size 3,000 with seed 144600381 runs on [ZA]MadHouse-Test| South-Africa, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on [ZA]MadHouse-Test| South-Africa?
The name of [ZA]MadHouse-Test| South-Africa carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on [ZA]MadHouse-Test| South-Africa during wipe day?
The average busiest count over recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does [ZA]MadHouse-Test| South-Africa wipe?
The schedule cannot be confirmed from too few recorded wipes on [ZA]MadHouse-Test| South-Africa, so the prediction follows its tag. Look to Thursday 15 October at 15:58 UTC for the next wipe. The present world dates from 21 days 9 hours. The tags give a fortnightly wipe schedule.
Server tags
How should you read the tags on [ZA]MadHouse-Test| South-Africa?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags [ZA]MadHouse-Test| South-Africa publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does [ZA]MadHouse-Test| South-Africa appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is [ZA]MadHouse-Test| South-Africa: Best modded Rust servers. Filter entries for this server: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server details
What is the Rust version on [ZA]MadHouse-Test| South-Africa?
The Rust version on [ZA]MadHouse-Test| South-Africa is network protocol 2633 and build 165217, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server [ZA]MadHouse-Test| South-Africa?
The name of [ZA]MadHouse-Test| South-Africa points to Africa, yet no region tag is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 102.39.118.251:28025 is its address.
What is the online status and reliability of [ZA]MadHouse-Test| South-Africa?
Down right now, [ZA]MadHouse-Test| South-Africa was last seen 10 days 15 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Connection
What is the process to join [ZA]MadHouse-Test| South-Africa?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 102.39.118.251:28025 in the console. https://discord.com/invite/cDHcf229qe is its website.
![Map of [ZA]MadHouse-Test| South-Africa](/servers/102.39.118.251:28027/map.webp?v=11f84ec3e8)