TMR Testing
102.211.186.108:10010AFUp, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 60 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 77 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 20hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 3750
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 104 on average43 / 150
- 2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on average4 / 50
- 3Voodoo ZAAF · groups of 8+ · monthly · 5 on average2 / 100
- 4[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | AF · groups of 8+ · biweekly · 2 on average0 / 50
- 5Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average1 / 100
- 6Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 21 on average11 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 59% in AF. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 27d 20h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:03 UTC · force wipe peak 1 · running
- Address
- 102.211.186.108:10010
- Region
- AF
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp60Max players Slots: 60.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build The game build is 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.AFAfrica The server browser lists it under Africa.Flag meanings are Facepunch's.
Population
What is the rank of TMR Testing?
In Africa, TMR Testing holds position #20, while its seven-day player hours rank #8,539 overall, within the top 37% of ranked servers.
What is the player count on TMR Testing?
With 60 slots, TMR Testing holds 0 players at present. In the past week, the average is 0 players and the peak is 2.
Map and rules
What is the map on TMR Testing?
A procedural map of size 3,750 with seed 261001 runs on TMR Testing, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on TMR Testing?
The name of TMR Testing carries no gather rate. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on TMR Testing?
The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does TMR Testing follow?
The force wipe is the only wipe TMR Testing takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 7 days 4 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Tags and filters
How should you read the tags on TMR Testing?
The tags below come from TMR Testing and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; AF (Africa): The server browser lists it under Africa. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold TMR Testing?
The Best Rust Servers lists that TMR Testing fits are: Best modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
What Rust version does TMR Testing run?
The Rust version on TMR Testing is network protocol 2634 and build 167231, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can TMR Testing be found?
In Africa, TMR Testing lists itself with its AF tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 102.211.186.108:10010 is its address.
How well does TMR Testing perform?
The 48-hour average was 89 fps, with 65 as the lowest point. The world contained up to 81,156 entities, such as buildings, deployables and other items. Memory peaked at 3,155 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of TMR Testing?
Right now, TMR Testing is up. It reports an uptime that puts the last restart at around 7 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
How do you connect to TMR Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 102.211.186.108:10010 in the console. You can find its website at https://TableMountainRust.rusters.io.
